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Criterion
Paper illustration for Wizard of Oz Test
Product Discovery
Wizard of Oz Test
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Purposedifferent
When a new experience would still be too expensive to automate for real, it simulates the outcome behind the scenes. It checks user reaction and value before the technology disappears.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.
Complexitydifferent
HighLowMedium
Timedifferent
2-10 Tage1-2 Tage1-2 h je Session
Participantsdifferent
5-20 Nutzer10-30Based on research question
Formatdifferent
Workshop + asyncAsyncWorkshop + async
Outputdifferent
Prototype Learnings, Manual Effort Notes, Risk ListClick Heatmap, Success Rate, Design RecommendationsUsability Issues, Severity List, Recommendations
Tags1 shared
PrototypeValidationMVP
UXNavigationFindabilityValidation
ValidationUXPrototype
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Concierge MVP
Product Discovery
Concierge MVP
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing