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| Criterion | ![]() Product Discovery User Story Mapping | ![]() Product Discovery Smoke Test | ![]() Growth A/B Testing |
|---|---|---|---|
Purposedifferent | When user goals and delivery scope could drift apart, it orders the journey from goal to slice. It makes visible where an MVP can genuinely be cut. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. |
Complexitydifferent | Medium | Low | High |
Timedifferent | 2-4 h | 1-5 Tage | 1-4 Wochen |
Participantsdifferent | 4-10 | Nutzertraffic | 1-6 |
Formatdifferent | Workshop | Async | Async |
Outputdifferent | Story Map, Release Slices, Backlog Candidates | Interest Metrics, Conversion Signal, Learning Note | Experiment results, Decision log, Learning summary |
Tagsno overlap | BacklogJourneyPlanningMVP | ValidationExperimentsDemandGrowth | ExperimentsGrowthAnalyticsValidation |
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