View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() UX Research User Interviews | ![]() Agile Mad Sad Glad |
|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. |
Complexitysame | Low | Low |
Timedifferent | 30–60 min per interview | 30-60 min |
Participantsdifferent | 1 participant per interview | 3-10 |
Formatdifferent | Workshop + async | Workshop |
Outputdifferent | Interview Notes, Themes, Insight Summary | Emotion Board, Themes, Action Items |
Tagsno overlap | QualitativeResearchCustomerDiscovery | RetrospectiveTeamReflection |
Often compared together
Methods with strong topical overlap with the current selection, not yet in the comparison.





