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| Criterion | ![]() UX Research Usability Testing | ![]() UX Research Tree Testing | ![]() Product Discovery Fake Door Test |
|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitysame | Medium | Medium | Medium |
Timedifferent | 1-2 h je Session | 1-2 Tage | 1-5 Tage |
Participantsdifferent | Based on research question | Based on research question | Nutzertraffic |
Formatdifferent | Workshop + async | Async | Async |
Outputdifferent | Usability Issues, Severity List, Recommendations | Findability Metrics, Path Analysis, Revised IA | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | ValidationUXPrototype | Information architectureNavigationFindability | ValidationExperimentsDemandDiscovery |
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