View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() UX Research Usability Testing | ![]() Innovation Design Sprint | ![]() Product Strategy Lean Canvas |
|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When an early product bet still has too many open points, it brings target group, problem, and assumptions into a single view. It condenses the idea so core risks become nameable. |
Complexitydifferent | Medium | High | Medium |
Timedifferent | 1-2 h je Session | 4-5 Tage | 45-90 min |
Participantsdifferent | Based on research question | 5-8 | 1-6 |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Usability Issues, Severity List, Recommendations | Prototype, Test Findings, Decision Rationale | Lean Canvas, Core Assumptions, Experiment Backlog |
Tagsno overlap | ValidationUXPrototype | Design sprintPrototypeValidationInnovation | StartupLeanAssumptionsBusiness model |
Often compared together
Methods with strong topical overlap with the current selection, not yet in the comparison.






