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| Criterion | ![]() UX Research Tree Testing | ![]() Innovation Lean Startup | ![]() Product Discovery Learning Card |
|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | For uncertain business assumptions, the method forces the idea into contact with real market reactions early. It separates wishful picture, assumption, and observable behavior, so that learning becomes faster than planning. This translates uncertainty into measurable insight. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-2 Tage | Wochen bis Monate je Lernzyklus | 25-40 min |
Participantsdifferent | Based on research question | 2-8 | 1-5 |
Formatdifferent | Async | Workshop + async | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Hypothesis list, MVPs, Learning reports, Pivot or persevere decision | Learning Card with evidence and next action |
Tagsno overlap | Information architectureNavigationFindability | LeanStartupValidationMVP | ExperimentsValidationDiscoveryLearning |
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