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| Criterion | ![]() Agile Three Amigos | ![]() Architecture Architecture Communication Canvas | ![]() Agile Example Mapping |
|---|---|---|---|
Purposedifferent | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Low | Medium | Low |
Timedifferent | 15-30 min | 60-120 min | 30-60 min |
Participantsdifferent | 3 | 2-8 | 3-7 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Clarified Story, Test Examples, Open Questions | Communication Canvas, Stakeholder Messages, Architecture Communication Plan | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | CollaborationBehavior-Driven DevelopmentQualityRefinement | ArchitectureCommunicationStakeholdersCanvas | Behavior-Driven DevelopmentRequirementsExamplesRefinement |
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