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| Criterion | ![]() UX Research Surveys | ![]() Innovation Design Thinking | ![]() Product Discovery Fake Door Test |
|---|---|---|---|
Purposedifferent | When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Medium | High | Medium |
Timedifferent | 3-14 Tage | 1 Tag bis mehrere Wochen | 1-5 Tage |
Participantsdifferent | 50+ | 4-10 | Nutzertraffic |
Formatdifferent | Async | Workshop | Async |
Outputdifferent | Survey Results, Charts, Segment Insights | Problem Statement, Prototype, Test Learnings | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | QuantitativeResearchValidation | InnovationPrototypeResearch | ValidationExperimentsDemandDiscovery |
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