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Criterion
Six paper cards show a person moving from a problem through a service flow to a completed outcome.
UX Design
Storyboarding
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Surveys method illustration showing its working structure
UX Research
Surveys
Purposedifferent
When a usage scenario needs to become understandable early, it condenses situations, context, and flow into a legible sequence. It helps check concept ideas before anything gets built.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal.
Complexitysame
MediumMediumMedium
Timedifferent
30-90 min30-60 min je Interview3-14 Tage
Participantsdifferent
1-85-12 Interviews50+
Formatdifferent
Workshop + asyncWorkshop + asyncAsync
Outputdifferent
Storyboard, Concept Narrative, Testable AssumptionsProblem Evidence, Risk Notes, Customer SegmentsSurvey Results, Charts, Segment Insights
Tagsno overlap
VisualizationConceptsSequencePrototype
DiscoveryInterviewsValidation
QuantitativeResearchValidation
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration for Concierge MVP
Product Discovery
Concierge MVP
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking