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Criterion
Story Splitting method illustration showing its working structure
Agile
Story Splitting
Paper illustration for Planning Poker.
Agile
Planning Poker
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When a story becomes too large for a clean flow, it breaks scope down along value and risk. It shapes the work into a form that ships earlier and is easier to verify.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
MediumLowLow
Timedifferent
30-60 min2-5 min je Item45–75 min
Participantsdifferent
2-63-9Team members involved
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Smaller Stories, Acceptance Criteria, Split RationaleRelative Estimates, Assumption Notes, Split Candidates4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
BacklogIterationDelivery
EstimationAgileRelative sizingTeam
RetrospectiveLearningReflectionTeam
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Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue