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| Criterion | ![]() Agile Story Points | ![]() Agile Ideal Days | ![]() Team Design Team Topologies Interaction Modes |
|---|---|---|---|
Purposedifferent | When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data. | When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. |
Complexitydifferent | Medium | Low | Medium |
Timedifferent | laufend, 1-5 min je Item | 15-60 min | Half day |
Participantsdifferent | 3-9 | 2-9 | Team-Leads plus Architecture |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Point Estimates, Reference Stories, Velocity Data | Ideal Day Estimates, Assumption Notes, Capacity Caveats | Interaction Heat Map, Agreements per Pair |
Tagsno overlap | EstimationAgileMeasurement | EstimationEffortAgile | TeamAlignmentCollaborationOrganization |
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Methods with strong topical overlap with the current selection, not yet in the comparison.






