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| Criterion | ![]() Agile Start Stop Continue | ![]() Agile Starfish Retrospective | ![]() Decision Making Decision Tree |
|---|---|---|---|
Purposedifferent | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. |
Complexitydifferent | Low | Low | Medium |
Timedifferent | 30-60 min | 45-90 min | 30-90 min |
Participantsdifferent | 3-12 | 4-12 | 1-6 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Start Stop Continue Board, Improvement Actions | Starfish Board, Practice Changes, Experiments | Decision Tree, Option Map, Assumption List |
Tagsno overlap | RetrospectiveImprovementTeamReflection | RetrospectiveImprovementExperimentsTeam | DecisionTreeOptions |
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