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Criterion
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitysame
LowLowLow
Timedifferent
45-90 min25-40 min45–75 min
Participantsdifferent
4-121-5Team members involved
Formatdifferent
WorkshopWorkshop + asyncWorkshop
Outputdifferent
Starfish Board, Practice Changes, ExperimentsLearning Card with evidence and next action4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
RetrospectiveImprovementExperimentsTeam
ExperimentsValidationDiscoveryLearning
RetrospectiveLearningReflectionTeam
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test