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Criterion
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Process Mapping method illustration showing its working structure
Operations
Process Mapping
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Purposedifferent
When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.With a confusing workflow that has many handoffs, the method makes the actual process visible. It shows where work is passed on, delayed, or duplicated, so improvement targets the right spots.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.
Complexitydifferent
LowMediumHigh
Timedifferent
Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter1-3 hHalber Tag
Participantsdifferent
Scrum Team3-105-20
Formatsame
WorkshopWorkshopWorkshop
Outputdifferent
Improvement actions, Team agreementsProcess Map, Handoff List, Improvement BacklogSimulation Notes, Gaps List, Updated Runbooks
Tagsno overlap
RetrospectiveImprovementLearning
ProcessOperationsImprovement
ResilienceOperationsIncident
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Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Learning Review.
Operations
Learning Review
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem