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Criterion
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Purposedifferent
When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.
Complexitydifferent
LowMediumHigh
Timedifferent
Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorterAs neededHalber Tag
Participantsdifferent
Scrum Team4-155-20
Formatdifferent
WorkshopWorkshop + asyncWorkshop
Outputdifferent
Improvement actions, Team agreementsIncident Log, Action Tracker, Stakeholder UpdatesSimulation Notes, Gaps List, Updated Runbooks
Tagsno overlap
RetrospectiveImprovementLearning
IncidentOperationsReliability
ResilienceOperationsIncident
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Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Learning Review.
Operations
Learning Review
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective