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Criterion
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Feynman Technique.
Knowledge Modeling
Feynman Technique
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Purposedifferent
When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.The Feynman Technique checks understanding by explaining a topic so that it stays easy for others to understand. It makes knowledge gaps visible before they become costly in everyday work.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.
Complexitysame
LowLowLow
Timedifferent
Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter20-60 min30-60 min
Participantsdifferent
Scrum Team13-12
Formatdifferent
WorkshopAsyncWorkshop
Outputdifferent
Improvement actions, Team agreementsPlain-language Explanation, Knowledge Gaps, Study NotesStart Stop Continue Board, Improvement Actions
Tagsno overlap
RetrospectiveImprovementLearning
LearningKnowledgeUnderstanding
RetrospectiveImprovementTeamReflection
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Methods with strong topical overlap with the current selection, not yet in the comparison.

A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective