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| Criterion | ![]() Agile Sprint Retrospective | ![]() Knowledge Modeling Domain Storytelling | ![]() Knowledge Modeling Feynman Technique |
|---|---|---|---|
Purposedifferent | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. | Domain Storytelling translates domain knowledge into a shared narrative of actors, objects, and workflows. It is especially useful when language, rules, and process understanding must be tightly connected. | The Feynman Technique checks understanding by explaining a topic so that it stays easy for others to understand. It makes knowledge gaps visible before they become costly in everyday work. |
Complexitysame | Low | Low | Low |
Timedifferent | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter | 1-2 h | 20-60 min |
Participantsdifferent | Scrum Team | 2-8 | 1 |
Formatdifferent | Workshop | Workshop | Async |
Outputdifferent | Improvement actions, Team agreements | Domain Story, Glossary Notes, Process Narrative | Plain-language Explanation, Knowledge Gaps, Study Notes |
Tagsno overlap | RetrospectiveImprovementLearning | KnowledgeDomain-Driven DesignProcess | LearningKnowledgeUnderstanding |
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