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Criterion
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
A paper-based illustration representing Customer Journey Canvas with its core stages and visible working result.
UX Design
Customer Journey Canvas
Purposedifferent
When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear.
Complexitydifferent
LowMedium
Timedifferent
Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter1-3 h
Participantsdifferent
Scrum Team3-10
Formatsame
WorkshopWorkshop
Outputdifferent
Improvement actions, Team agreementsCustomer Journey Canvas, Pain Points, Experience Opportunities
Tagsno overlap
RetrospectiveImprovementLearning
JourneyCustomerService designCanvas
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Methods with strong topical overlap with the current selection, not yet in the comparison.

A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
Paper illustration of a journey map with four connected phases, several experience lanes and a point marked for closer investigation.
UX Research
Customer Journey Mapping
Paper illustration for Learning Review.
Operations
Learning Review