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| Criterion | ![]() UX Design Service Blueprinting | ![]() Agile Bucket System | ![]() Agile Affinity Estimation |
|---|---|---|---|
Purposedifferent | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. |
Complexitydifferent | High | Medium | Medium |
Timedifferent | 0.5-2 Tage | 30-90 min | 30-90 min |
Participantsdifferent | 6-12 | 3-12 | 3-12 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Service Blueprint, Fail Points, Ownership Map | Bucketed Backlog, Relative Estimates, Split Candidates | Affinity Size Map, Grouped Estimates, Unclear Items |
Tagsno overlap | Service designOperationsJourneyBlueprint | EstimationBacklogRelative sizing | EstimationBacklogRelative sizing |
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