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Criterion
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
Paper illustration for Feynman Technique.
Knowledge Modeling
Feynman Technique
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture.The Feynman Technique checks understanding by explaining a topic so that it stays easy for others to understand. It makes knowledge gaps visible before they become costly in everyday work.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitysame
LowLowLow
Timedifferent
45-90 min20-60 min45–75 min
Participantsdifferent
4-121Team members involved
Formatdifferent
WorkshopAsyncWorkshop
Outputdifferent
Sailboat Board, Risks, Improvement ActionsPlain-language Explanation, Knowledge Gaps, Study Notes4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
RetrospectiveTeamImprovement
LearningKnowledgeUnderstanding
RetrospectiveLearningReflectionTeam
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective