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Criterion
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration for Wizard of Oz Test
Product Discovery
Wizard of Oz Test
Purposedifferent
When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When a new experience would still be too expensive to automate for real, it simulates the outcome behind the scenes. It checks user reaction and value before the technology disappears.
Complexitydifferent
MediumMediumHigh
Timedifferent
30-60 min je Interview1-2 h je Session2-10 Tage
Participantsdifferent
5-12 InterviewsBased on research question5-20 Nutzer
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Problem Evidence, Risk Notes, Customer SegmentsUsability Issues, Severity List, RecommendationsPrototype Learnings, Manual Effort Notes, Risk List
Tags1 shared
DiscoveryInterviewsValidation
ValidationUXPrototype
PrototypeValidationMVP
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Concierge MVP
Product Discovery
Concierge MVP
Paper illustration for Solution Interview
Product Discovery
Solution Interview
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas