methodatlas
Compare

View methods side by side.

Choose up to four methods. Add them using the search and share the comparison by copying its link.

Criterion
A hypothetical failure makes concrete risks, signals, and fitting mitigations visible.
Decision Making
Pre-Mortem
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Decision Tree method illustration showing its working structure
Decision Making
Decision Tree
Purposedifferent
In early initiatives with many uncertainties, planning quickly turns too optimistic. A pre-mortem makes the expected failure visible in advance and sharpens the view of causes, gaps, and countermeasures.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch.
Complexitydifferent
LowHighMedium
Timedifferent
20–45 min4-5 Tage30-90 min
Participantsdifferent
Small cross-functional group5-81-6
Formatdifferent
WorkshopWorkshopWorkshop + async
Outputdifferent
Risk list, Mitigation plan, Assumption logPrototype, Test Findings, Decision RationaleDecision Tree, Option Map, Assumption List
Tagsno overlap
RiskDecisionFailurePlanning
Design sprintPrototypeValidationInnovation
DecisionTreeOptions
Add more methods

Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Constraint Analysis.
Decision Making
Constraint Analysis
Paper illustration of a calm four-quadrant Assumption Map with hypothesis cards and emphasis on important assumptions with little evidence.
Product Discovery
Assumption Mapping
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking