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| Criterion | ![]() Agile Planning Poker | ![]() UX Design Service Blueprinting |
|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. |
Complexitydifferent | Low | High |
Timedifferent | 2-5 min je Item | 0.5-2 Tage |
Participantsdifferent | 3-9 | 6-12 |
Formatdifferent | Workshop + async | Workshop |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Service Blueprint, Fail Points, Ownership Map |
Tagsno overlap | EstimationAgileRelative sizingTeam | Service designOperationsJourneyBlueprint |
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Methods with strong topical overlap with the current selection, not yet in the comparison.





