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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration of Product Kata with its method-specific working model.
Product Discovery
Product Kata
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.Product Kata helps clarify customer problems, solution ideas, and evidence through a repeatable improvement routine. It captures direction, current metric, target metric, experiment notes, and learning.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
LowMediumLow
Timedifferent
2-5 min je Item1-2 Wochen je Loop45–75 min
Participantsdifferent
3-93-10Team members involved
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesDirection, Current metric, Target metric, Experiment note, Learning report4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
EstimationAgileRelative sizingTeam
OutcomesDiscoveryLearningIterationCoaching
RetrospectiveLearningReflectionTeam
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation