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| Criterion | ![]() Agile Planning Poker | ![]() UX Research Customer Journey Mapping | ![]() Agile Bucket System |
|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When a user journey falls apart across many touchpoints, customer journey mapping makes the experience visible as a coherent arc. Phases, emotions, and breaks become legible enough to prioritize critical moments deliberately. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. |
Complexitydifferent | Low | Medium | Medium |
Timedifferent | 2-5 min je Item | 2-4 h | 30-90 min |
Participantsdifferent | 3-9 | 4-10 | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Journey Map, Pain-point List, Opportunity Backlog | Bucketed Backlog, Relative Estimates, Split Candidates |
Tagsno overlap | EstimationAgileRelative sizingTeam | JourneyServiceService design | EstimationBacklogRelative sizing |
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