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| Criterion | ![]() Agile Planning Poker | ![]() Product Discovery Fake Door Test | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Low | Medium | Low |
Timedifferent | 2-5 min je Item | 1-5 Tage | 30-60 min |
Participantsdifferent | 3-9 | Nutzertraffic | 1-5 |
Formatdifferent | Workshop + async | Async | Workshop + async |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Click Data, Interest Signal, Learning Decision | Completed Experiment Canvas, Success Metric |
Tagsno overlap | EstimationAgileRelative sizingTeam | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryHypothesis |
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