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| Criterion | ![]() Agile Planning Poker | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Test Card |
|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. |
Complexitysame | Low | Low | Low |
Timedifferent | 2-5 min je Item | 30-60 min | 20-35 min |
Participantsdifferent | 3-9 | 1-5 | 1-5 |
Formatsame | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Completed Experiment Canvas, Success Metric | Test Card with a pre-set threshold |
Tagsno overlap | EstimationAgileRelative sizingTeam | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryHypothesis |
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