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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.
Complexitydifferent
LowMediumHigh
Timedifferent
2-5 min je Item30-90 min2-4 h
Participantsdifferent
3-93-123-8
Formatdifferent
Workshop + asyncWorkshopWorkshop
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesBucketed Backlog, Relative Estimates, Split CandidatesFuture Reality Tree, Negative Branches, Assumption List, Improved Injections
Tagsno overlap
EstimationAgileRelative sizingTeam
EstimationBacklogRelative sizing
Theory of ConstraintsSystems thinkingChange
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Evaporating Cloud.
Systems Thinking
Evaporating Cloud
Paper illustration for Intervention Mapping.
Systems Thinking
Intervention Mapping