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| Criterion | ![]() Agile Planning Poker | ![]() Agile Affinity Estimation | ![]() Decision Making OODA Loop |
|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. |
Complexitydifferent | Low | Medium | Medium |
Timedifferent | 2-5 min je Item | 30-90 min | 15-60 min je Zyklus |
Participantsdifferent | 3-9 | 3-12 | 1-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Affinity Size Map, Grouped Estimates, Unclear Items | Situation Assessment, Decision Loop, Action Updates |
Tagsno overlap | EstimationAgileRelative sizingTeam | EstimationBacklogRelative sizing | DecisionChangeLearningStrategy |
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