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| Criterion | ![]() Agile Planning Poker | ![]() Agile Affinity Estimation | ![]() Growth Flywheel |
|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth. |
Complexitydifferent | Low | Medium | Medium |
Timedifferent | 2-5 min je Item | 30-90 min | 60-120 min |
Participantsdifferent | 3-9 | 3-12 | 3-8 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Affinity Size Map, Grouped Estimates, Unclear Items | Flywheel Map, Friction Points, Growth Levers, Experiment Backlog |
Tagsno overlap | EstimationAgileRelative sizingTeam | EstimationBacklogRelative sizing | GrowthRetentionConversion |
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