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| Criterion | ![]() Agile Planning Poker | ![]() Agile 4Ls Retrospective | ![]() Agile Bucket System |
|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. |
Complexitydifferent | Low | Low | Medium |
Timedifferent | 2-5 min je Item | 45–75 min | 30-90 min |
Participantsdifferent | 3-9 | Team members involved | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | 4Ls Board, Learning Themes, Improvement Actions | Bucketed Backlog, Relative Estimates, Split Candidates |
Tagsno overlap | EstimationAgileRelative sizingTeam | RetrospectiveLearningReflectionTeam | EstimationBacklogRelative sizing |
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