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| Criterion | ![]() Product Discovery Opportunity Solution Tree | ![]() Product Discovery Experiment Canvas | ![]() Agile Example Mapping |
|---|---|---|---|
Purposedifferent | When discovery keeps swinging between goals, ideas, and learning loops, it creates clear steering logic. It connects the desired outcome, opportunities, and experiments into a legible structure. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 1-2 h Setup, laufend | 30-60 min | 30-60 min |
Participantsdifferent | 2-6 | 1-5 | 3-7 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Opportunity Solution Tree, Experiment Backlog, Learning Log | Completed Experiment Canvas, Success Metric | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | DiscoveryOutcomesExperimentsOpportunity | ExperimentsValidationDiscoveryHypothesis | Behavior-Driven DevelopmentRequirementsExamplesRefinement |
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