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| Criterion | ![]() Product Discovery Opportunity Scoring | ![]() Product Discovery Opportunity Solution Tree | ![]() Delivery Cost of Delay |
|---|---|---|---|
Purposedifferent | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | When discovery keeps swinging between goals, ideas, and learning loops, it creates clear steering logic. It connects the desired outcome, opportunities, and experiments into a legible structure. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. |
Complexitydifferent | Medium | Medium | High |
Timedifferent | 60-120 min | 1-2 h Setup, laufend | 90-180 min |
Participantsdifferent | 3-6 | 2-6 | 3-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Opportunity Score Table, Top Outcomes | Opportunity Solution Tree, Experiment Backlog, Learning Log | CoD Table, Prioritization Sequence |
Tagsno overlap | PrioritizationDiscoveryOutcomesNeeds | DiscoveryOutcomesExperimentsOpportunity | PrioritizationDeliveryEconomicsDecision |
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