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Criterion
Paper illustration for OODA Loop.
Decision Making
OODA Loop
Decision Tree method illustration showing its working structure
Decision Making
Decision Tree
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Purposedifferent
In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia.For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.
Complexitydifferent
MediumMediumLow
Timedifferent
15-60 min je Zyklus30-90 min25-40 min
Participantsdifferent
1-81-61-5
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Situation Assessment, Decision Loop, Action UpdatesDecision Tree, Option Map, Assumption ListLearning Card with evidence and next action
Tagsno overlap
DecisionChangeLearningStrategy
DecisionTreeOptions
ExperimentsValidationDiscoveryLearning
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Paper illustration of MVP Test Matrix with a method-specific labelled workspace.
Product Discovery
MVP Test Matrix
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Paper illustration of the Force Field Analysis working structure.
Decision Making
Force Field Analysis