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| Criterion | ![]() Decision Making OODA Loop | ![]() Agile 4Ls Retrospective | ![]() Agile Affinity Estimation |
|---|---|---|---|
Purposedifferent | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. |
Complexitydifferent | Medium | Low | Medium |
Timedifferent | 15-60 min je Zyklus | 45–75 min | 30-90 min |
Participantsdifferent | 1-8 | Team members involved | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Situation Assessment, Decision Loop, Action Updates | 4Ls Board, Learning Themes, Improvement Actions | Affinity Size Map, Grouped Estimates, Unclear Items |
Tagsno overlap | DecisionChangeLearningStrategy | RetrospectiveLearningReflectionTeam | EstimationBacklogRelative sizing |
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