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| Criterion | ![]() Knowledge Modeling Ontology Design Patterns | ![]() Agile Specification by Example | ![]() Agile Acceptance Criteria Workshop |
|---|---|---|---|
Purposedifferent | Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-3 h pro Pattern | 60-90 min pro Feature | 20-40 min pro Story |
Participantsdifferent | 1-6 | 3-6 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Selected Patterns, Adapted Schema Fragments, Pattern Documentation | Example Table, Acceptance Tests | Acceptance Criteria, Story Update |
Tagsno overlap | OntologyPatternsReuseSemanticModeling | AgileRequirementsExamplesBehavior-Driven Development | AgileRequirementsRefinementBehavior-Driven Development |
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