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| Criterion | ![]() Knowledge Modeling Ontology Design Patterns | ![]() Knowledge Modeling Competency Questions | ![]() Agile Example Mapping |
|---|---|---|---|
Purposedifferent | Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles. | Competency Questions translate a domain model into concrete questions that it must be able to answer. The method keeps the model's scope clean and prevents pretty but useless structures. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-3 h pro Pattern | 2-4 h | 30-60 min |
Participantsdifferent | 1-6 | 2-8 | 3-7 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Selected Patterns, Adapted Schema Fragments, Pattern Documentation | Competency Question Set, Required Concepts, Test Queries, Coverage Matrix | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | OntologyPatternsReuseSemanticModeling | OntologyKnowledge graphScopeRequirementsSemantic | Behavior-Driven DevelopmentRequirementsExamplesRefinement |
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