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| Criterion | ![]() Agile NoEstimates | ![]() Operations Learning Review | ![]() DevOps Game Day |
|---|---|---|---|
Purposedifferent | When estimating slows a team down more than it helps, it shifts the focus to flow, small slices, and real lead time. It sorts work by value, risk, and delivery ability. The result is captured as Throughput Data, Flow Forecast, and Slicing Rules. | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. |
Complexitydifferent | Medium | Medium | High |
Timedifferent | laufend | 1-3 h | Halber Tag |
Participantsdifferent | 2-12 | 3-10 | 5-20 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Throughput Data, Flow Forecast, Slicing Rules | Learning Review Notes, System Factors, Improvement Actions | Simulation Notes, Gaps List, Updated Runbooks |
Tagsno overlap | EstimationForecastingFlow | LearningRetrospectiveIncidentOperations | ResilienceOperationsIncident |
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