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| Criterion | ![]() Product Discovery Kano Model | ![]() UX Research Surveys | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-2 Tage | 3-14 Tage | 30-60 min |
Participantsdifferent | 10-50 | 50+ | 1-5 |
Formatdifferent | Workshop + async | Async | Workshop + async |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Survey Results, Charts, Segment Insights | Completed Experiment Canvas, Success Metric |
Tagsno overlap | SatisfactionPrioritizationCustomer | QuantitativeResearchValidation | ExperimentsValidationDiscoveryHypothesis |
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