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| Criterion | ![]() Product Discovery Kano Model | ![]() Knowledge Modeling Ontology Design Patterns |
|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles. |
Complexitysame | Medium | Medium |
Timedifferent | 1-2 Tage | 1-3 h pro Pattern |
Participantsdifferent | 10-50 | 1-6 |
Formatsame | Workshop + async | Workshop + async |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Selected Patterns, Adapted Schema Fragments, Pattern Documentation |
Tagsno overlap | SatisfactionPrioritizationCustomer | OntologyPatternsReuseSemanticModeling |
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