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| Criterion | ![]() Product Discovery Kano Model | ![]() Knowledge Modeling NeOn Methodology | ![]() Agile Example Mapping |
|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | The NeOn Methodology structures ontology work as a controlled process with reuse, scenarios, and reviews. It is useful when ontologies should not emerge ad hoc but modularly and reusably. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Medium | High | Low |
Timedifferent | 1-2 Tage | Mehrere Wochen bis Monate | 30-60 min |
Participantsdifferent | 10-50 | 2-10 | 3-7 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Ontology Requirements Specification, Reuse Plan, Ontology Modules, Evaluation Report | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | SatisfactionPrioritizationCustomer | OntologyMethodologyReuseSemanticEngineering | Behavior-Driven DevelopmentRequirementsExamplesRefinement |
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