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| Criterion | ![]() DevOps Incident Timeline Analysis | ![]() Facilitation Responsibility Poker | ![]() Agile 4Ls Retrospective |
|---|---|---|---|
Purposedifferent | For an incident with an unclear sequence, the method makes the timeline precisely visible. It separates perception, reaction, and delay so cause and effect become more clearly readable. | When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 60-180 min | 45-90 min | 45–75 min |
Participantsdifferent | 3-10 | 3-10 | Team members involved |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Incident Timeline, Evidence Log, Delay Analysis, Improvement Actions | Responsibility Map, Role Agreements, Open Questions | 4Ls Board, Learning Themes, Improvement Actions |
Tagsno overlap | IncidentTimelineSite Reliability Engineering | RolesResponsibilityTeamFacilitation | RetrospectiveLearningReflectionTeam |
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