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| Criterion | ![]() Product Discovery Hypothesis Prioritization Canvas | ![]() Agile 4Ls Retrospective | ![]() Agile Mad Sad Glad |
|---|---|---|---|
Purposedifferent | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 60-90 min | 45–75 min | 30-60 min |
Participantsdifferent | 3-8 | Team members involved | 3-10 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Prioritization Canvas, Hypothesis Backlog | 4Ls Board, Learning Themes, Improvement Actions | Emotion Board, Themes, Action Items |
Tagsno overlap | ExperimentsPrioritizationDiscoveryHypothesis | RetrospectiveLearningReflectionTeam | RetrospectiveTeamReflection |
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