methodatlas
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Criterion
How Might We
Innovation
How Might We
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration for Design Studio
UX Design
Design Studio
Purposedifferent
With a stuck problem carrying many implicit assumptions, the method translates observations into open, workable questions. It sharpens the problem frame without pre-thinking the solution, turning frustration or fuzziness into a search space with clear direction.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.
Complexitydifferent
LowLowMedium
Timedifferent
30–45 min15-30 min1-3 h
Participantsdifferent
1-1033-8
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop
Outputdifferent
HMW Questions, Challenge Framing, Idea PromptsClarified Story, Test Examples, Open QuestionsSketches, Concept Directions, Design Decisions
Tagsno overlap
FramingOpportunityIdeationQuestions
CollaborationBehavior-Driven DevelopmentQualityRefinement
SketchingCollaborationIdeation
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Paper illustration of Design Charrette with its method-specific working model.
Innovation
Design Charrette
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for 1-2-4-All.
Facilitation
1-2-4-All