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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration for ALPEN Method
Operations
ALPEN Method
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.With an overloaded day full of too many tasks, a realistic picture of the day emerges. The method connects estimating, deciding, and buffer thinking so planning fits available energy and time.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.
Complexitydifferent
HighLowLow
Timedifferent
Halber Tag10-20 min daily30-60 min
Participantsdifferent
5-2013-10
Formatdifferent
WorkshopAsyncWorkshop
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksDaily Plan, Time Estimates, Review NotesEmotion Board, Themes, Action Items
Tagsno overlap
ResilienceOperationsIncident
PlanningTime managementProductivityOperations
RetrospectiveTeamReflection
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A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Learning Review.
Operations
Learning Review
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper notes move from an inbox to action, project and calendar collections.
Operations
Getting Things Done