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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
A 5 Whys working surface connects an observable problem with evidenced causes, marked uncertainty and concrete countermeasures with ownership.
Operations
5 Whys
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description.
Complexitydifferent
HighLowLow
Timedifferent
Halber Tag45–75 min15-30 min
Participantsdifferent
5-20Team members involved2-6
Formatsame
WorkshopWorkshopWorkshop
Outputdifferent
Simulation Notes, Gaps List, Updated Runbooks4Ls Board, Learning Themes, Improvement ActionsRoot cause notes, Countermeasures
Tagsno overlap
ResilienceOperationsIncident
RetrospectiveLearningReflectionTeam
Root causeIncidentLeanProblem solving
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Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Learning Review.
Operations
Learning Review
A3 Problem-Solving workspace showing the question, observations, and next decision.
Operations
A3 Problem Solving
Paper illustration for Kepner-Tregoe
Operations
Kepner-Tregoe