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Criterion
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of Leverage Points with its method-specific working model.
Systems Thinking
Leverage Points
Purposedifferent
A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy.
Complexitysame
HighHighHigh
Timedifferent
2-4 hHalber TagHalf day
Participantsdifferent
3-85-203-12
Formatsame
WorkshopWorkshopWorkshop
Outputdifferent
Future Reality Tree, Negative Branches, Assumption List, Improved InjectionsSimulation Notes, Gaps List, Updated RunbooksLeverage Map, Action Strategy
Tagsno overlap
Theory of ConstraintsSystems thinkingChange
ResilienceOperationsIncident
Systems thinkingChangeStrategy
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Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Evaporating Cloud.
Systems Thinking
Evaporating Cloud
Paper illustration of the Force Field Analysis working structure.
Decision Making
Force Field Analysis
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
Paper illustration for Intervention Mapping.
Systems Thinking
Intervention Mapping