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| Criterion | ![]() Systems Thinking Future Reality Tree | ![]() Growth A/B Testing | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|
Purposedifferent | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | High | High | Low |
Timedifferent | 2-4 h | 1-4 Wochen | 30-60 min |
Participantsdifferent | 3-8 | 1-6 | 1-5 |
Formatdifferent | Workshop | Async | Workshop + async |
Outputdifferent | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Experiment results, Decision log, Learning summary | Completed Experiment Canvas, Success Metric |
Tagsno overlap | Theory of ConstraintsSystems thinkingChange | ExperimentsGrowthAnalyticsValidation | ExperimentsValidationDiscoveryHypothesis |
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