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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration for Wizard of Oz Test
Product Discovery
Wizard of Oz Test
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When a new experience would still be too expensive to automate for real, it simulates the outcome behind the scenes. It checks user reaction and value before the technology disappears.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.
Complexitydifferent
LowHighMedium
Timedifferent
1-2 Tage2-10 Tage30-60 min je Interview
Participantsdifferent
10-305-20 Nutzer5-12 Interviews
Formatdifferent
AsyncWorkshop + asyncWorkshop + async
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsPrototype Learnings, Manual Effort Notes, Risk ListProblem Evidence, Risk Notes, Customer Segments
Tags1 shared
UXNavigationFindabilityValidation
PrototypeValidationMVP
DiscoveryInterviewsValidation
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Concierge MVP
Product Discovery
Concierge MVP
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint