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| Criterion | ![]() Product Discovery Experiment Canvas | ![]() Innovation Design Thinking |
|---|---|---|
Purposedifferent | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. |
Complexitydifferent | Low | High |
Timedifferent | 30-60 min | 1 Tag bis mehrere Wochen |
Participantsdifferent | 1-5 | 4-10 |
Formatdifferent | Workshop + async | Workshop |
Outputdifferent | Completed Experiment Canvas, Success Metric | Problem Statement, Prototype, Test Learnings |
Tagsno overlap | ExperimentsValidationDiscoveryHypothesis | InnovationPrototypeResearch |
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